Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. The upcoming Switch Animal Crossing, which will hopefully have none of this, can’t come soon enough. I can’t imagine anything further from the peaceful feeling I associate with Pocket Camp. If it’s not a banner ad for the event going on or the Fortune Cookies for sale, it’s a notification that I’ve completed some kind of daily quest. When I look at almost any screen in Pocket Camp now, I’m assaulted by notifications. It’s pretty clear-the game wants you to spend and buy Leaf Tickets, and you’ll probably have to if you want to complete furniture sets or finish this event. The game also has a Leaf Ticket special going on for the Toy Day event and the one year anniversary, offering discounted prices on bundles. If you don’t spend Leaf Tickets to get Loid the Gyroid to do it for you, those Elf Hats might run away. In the current Toy Day event, themed around Animal Crossing’s version of Christmas, you have to catch Elf Hats in your garden. If you don’t have the materials to craft any of the fancy new furniture pieces or clothes, you can use Leaf Tickets instead. Those special Fortune Cookies are 50 Tickets each, or five for 250, plus an extra stamp on your Stamp Card. Sure, the game is free and the developers need to make some money, but the game is asking for money so often that it just comes off as a sleazy cash grab where you’re constantly being cajoled to buy Leaf Tickets, Pocket Camp’s premium currency. Much of what has been added still leads players toward enticements to spend money. There are more animals, clothing items, furniture, and accessories. There are also more quests to clear each day, including a list of daily tasks you compete to gain the in-game currency of bells and crafting materials. Over the past year, the developers have also introduced new terrain options that allow players to change the foreground, middle ground, and background of your camp. Yesterday, Pocket Camp added a Cabin, which give players a new location to place furniture and decorate and show off to villagers. Fortune Cookies are the game’s version of loot boxes, wrapped in a saccharine sweet package. When I opened up Pocket Camp today for the first time in many months, I got five alerts for the currently available Fortune Cookies.
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